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Razonatair
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« Reply #75 on: January 25, 2009, 02:42:41 PM » |
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Unfortunately, I cannot think of a disaster with the capability to wipe out all macro life. Cave life and abyssals will always be safe from such disasters. Well, whenever Sagan 4 ends, be it via star death, or otherwise, then there should be a fifth.
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Darkov
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« Reply #76 on: January 25, 2009, 02:43:24 PM » |
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How unfortunately... Not.
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Yannick
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« Reply #77 on: January 25, 2009, 02:44:26 PM » |
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100 gens for a massive one, 25 gens minor one.
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Elerd
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« Reply #78 on: January 25, 2009, 02:48:39 PM » |
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How often does a disaster comes in Sagan?
you can check out hereThe red ones
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Darkov
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« Reply #79 on: January 25, 2009, 02:50:02 PM » |
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Perhaps we should make them more random.
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Razonatair
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« Reply #80 on: January 25, 2009, 03:01:14 PM » |
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More disasters would shake things up more.
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Elerd
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« Reply #81 on: January 25, 2009, 03:09:15 PM » |
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More disasters would shake things up more.
Blasphemy! Anyway lets stop this for now, we have creatures to make!
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Building Blocks
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« Reply #82 on: January 25, 2009, 03:10:01 PM » |
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More disasters would shake things up more.
like shaking a goldfish in a bag
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Razonatair
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« Reply #83 on: January 25, 2009, 03:11:20 PM » |
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More disasters makes it more of a challenge to make sturdier ecosystems. And shaking a goldfish in a bag might be fun.
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Yannick
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« Reply #84 on: January 25, 2009, 03:15:59 PM » |
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In the 3 billion years of earth's existence, there were 3 major extinctions and 3 minor. The Cambrian, Permian and Cretaceous-Tertiary being major ones.
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Badger Man 22
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« Reply #85 on: January 25, 2009, 03:23:03 PM » |
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More disasters makes it more of a challenge to make sturdier ecosystems. And shaking a goldfish in a bag might be fun.
Might? It is fun. But that's beside the point. The point is that some biomes may not even have a stable ecosystem. Another disaster would kill Sagan 4.
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Razonatair
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« Reply #86 on: January 25, 2009, 03:24:10 PM » |
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Well, there have been probably thousands of volcanic eruptions and such. I'm not saying major disasters, I'm saying more minorish disasters to make it more like a real planet.
Some of the biomes on Sagan 4 don't even make sense. For instance, the Huggs Temperate Rainforest doesn't even have a huge amount of plantlife. Biomes should be atleast partially based on amount of life.
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Hydromancerx
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« Reply #87 on: January 25, 2009, 05:33:31 PM » |
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Seems to me it's more about how evolution might go on a different planet. If the point was the waste time until spore came out, then this entire thing would just end when spore came out.
Actually, it started, as Yannick and Building Blocks pointed out, with just wasting time until spore came out Don't take my word for it, you can check the original thread. however as time passed it evolved in to something else. please remember that we've just had a major catastrophe that destroyed many of the project's most loved creatures. if you'll destroy even those who survived you might as well just shoot yourself in the leg. I know you want to have the whole "Moving to Land" theme replayed, and you can, but don't ask to destroy everything else for the sake of your experiment. There are other ways. That's not the original thread. These are ... Sagan 4 - Team Project http://www.gamingsteve.com/blab/index.php?topic=6725.0Sagan 4 Science Threadhttp://www.gamingsteve.com/blab/index.php?topic=6816.0We did not always have our own forum or even a wiki. It was only later we used Spore Wiki. But later we got our own forum which sucked and then eventually thanks to LadyM and Ovi this forum and own Wiki. How often does a disaster comes in Sagan?
There is no set pattern its whenever I suprise you guiys with one/ Befgore i gave warning but now its more realistic if i don't.
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« Last Edit: January 25, 2009, 05:36:16 PM by Hydromancerx »
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Fantasyotter
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« Reply #88 on: January 25, 2009, 05:59:06 PM » |
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Even though you did kind of warn us with the last one.
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Hydromancerx
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« Reply #89 on: January 25, 2009, 06:42:41 PM » |
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Even though you did kind of warn us with the last one.
I did not say which disaster though until near the end where all you could make were "inside species" microbes. However i did have the meteor hit in Flisch region without any warning.
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