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Hydromancerx
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« on: April 18, 2008, 03:41:12 PM » |
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Note these are the allowed disasters. Things like alien invasion are not allowed.
Global Disasters
Atmospheric Change Effect: Gas emissions build up and change the atmosphere. This can stunt or speed up growth. Example(s): None
Cosmic Dust Cloud Effect: Can lower temperatures and blocks out the sun. Kills off photosynthetic lifeforms. Example(s): None
Gamma Ray Burst Effect: Kills off most macro of the life on the surface of the planet. Example(s): Gen 100
Global Pandemic Effect: A microbe kills off many diffrent species across the globe. Example(s): NONE
Global Warming Effect: Changes the biomes dramatically and kills off species who cannot adapt to the new warmer environment. Example(s): NONE
Ice Age Effect: Changes the biomes dramatically and kills off species who cannot adapt to the new colder environment. Example(s): NONE
Ice Metor / Ice Comet Effect: Causes sea levels to rise and mass flooding. Example(s): Gen 14, Gen 125
Large Asteroid / Comet / Meteor Impact Effect: Kills off many macro of the life on the surface of the planet. Creates large crater. Example(s): NONE
Solar Flare Effect: Kills off many macro of the life on the surface of the planet. Causes mass drought and super wildfires. Example(s): Gen 8
Super Volcano Effect: Kills off many macro of the life on the surface of the planet and can start an Ice Age. Example(s): NONE
Regional Disasters
Asteroid / Comet / Meteor Impact Effect: Kills off many macro of the life within a limited region. Creates small crater. Example(s): Gen 123
Drought Effect: Can causes all macro life to die in the region except for those who can live off little water. Can cause super wildfires. Example(s): Gen 87
Flood Effect: Can causes all macro life to die in the region except for those who can survive in a flooded environment. Example(s): Gen 14
Regional Pandemic Effect: A microbe kills off a specific line of species within a limited region. Example(s): Gen 68, Gen 81, Gen 95, Gen 104, Gen 105
Super Blizzard Effect: Can causes all macro life to die in the region except for those who can survive in a very low temperatures environment. Example(s): NONE
Super Earthquake Effect: Can cause cave-ins or even super tsunamis. Example(s): Gen 115
Super Hurricane Effect: Moves species across the ocean to new biomes. Example(s): Gen 36, Gen 110
Super Tsunami Effect: Can cause floods across coastal biomes. Example(s): NONE
Super Wildfire Effect: Kills off much of the flora within a region. Only the fire resistant species will survive. Example(s): NONE
Volcanic Eruption Effect: Can lower populations and kill off weaker species within the region. Makes volcanic biome. Example(s): Gen 90, Gen 119
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« Last Edit: April 11, 2009, 11:15:27 AM by Hydromancerx »
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dacmat22
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« Reply #1 on: April 21, 2008, 05:27:21 PM » |
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for the global pamdemic could the person who wins make there own virus. because u made the rule of you being the only one to make a virus.
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Hydromancerx
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« Reply #2 on: April 21, 2008, 06:54:27 PM » |
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for the global pamdemic could the person who wins make there own virus. because u made the rule of you being the only one to make a virus.
The person who wins the Diorama contest can only pick one of the Regional Disasters not Global Disasters. Thus you cannot pick a global pandemic because its a global disaster. However they could pick a regional pandemic.
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dacmat22
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« Reply #3 on: May 16, 2008, 03:36:55 AM » |
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how large of an area does the meteorite affect. if u could give me a comparison with the map that would be great.
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Hydromancerx
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« Reply #4 on: May 16, 2008, 03:41:34 AM » |
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Global Disasters
Ice Metor Effect: Causes sea levels to rise and mass flooding. Example(s): Gen 14
Large Asteroid / Comet / Meteor Impact Effect: Kills off many macro of the life on the surface of the planet. Creates large crater. Example(s): NONE
Regional Disasters
Asteroid / Comet / Meteor Impact Effect: Kills off many macro of the life within a limited region. Creates small crater. Example(s): NONE
The ice meteor would not have an impact site but would raise the sea level. The Large Asteroid is global. The Small asteroid would be within a region. So say all of Yokto region or all of Hydro region, etc. See the red lines. Within most of one of those 8 regions. http://wiki.sagan4.com/images/d/da/Sagan_4-9Lable.pngIf it hit in Ovi region it would kill off half of Ovi-Hydro Plains, Half of Ittiz-Ovi Desert, Half of Wright Rainforest, all of Ovi river, all of Ovi Lake and maybe even ovi beach and ovi island.
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« Last Edit: May 16, 2008, 03:46:03 AM by Hydromancerx »
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dacmat22
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« Reply #5 on: May 16, 2008, 03:43:29 AM » |
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ok just wanted to know thanks.
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NinthMusketeer
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« Reply #6 on: May 22, 2008, 08:00:12 PM » |
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Here's a Suggestion:
Biological Overload
A certain macroscopic species originates within a biome(s) and subsequently overpopulates and causes the ecosystem(s) to crash, either directly or by a chain reaction. This kills most of the macroscopic species in the biome, and may or may not kill the species that caused it.
Some examples of how this could have happened in the past.
Example Species: A variation of crystal flora evolves that secreates a powerful poison into the ground around it, preventing growth of all other flora and subsequently all creatures that depended on those flora die off. Only creatures able to feed on the poisonous crystal, and the crystal itself, survive. (the Crystal Weed could have been evolved to do this in one generation)
Example Species: A variation of foi evolves in the open ocean or the ocean floor that digests without curling, is able to stick to the sides of larger creatures and digest them bit by bit, and consumes all types of organic matter. Since it can literally eat every other species, it promptly does then starves to death itself. A handful of species could survive by luck, and the microorganisms would also survive. (I seriously considered doing this, since there are more species in the oceans then the amount that could actually be supported)
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 Want me to make a species of your choice? Check out the "Internet Games Forum" thread in the Tidepool section!
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Neoskel
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« Reply #7 on: May 23, 2008, 06:13:53 AM » |
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Example Species: A variation of foi evolves in the open ocean or the ocean floor that digests without curling, is able to stick to the sides of larger creatures and digest them bit by bit, and consumes all types of organic matter. Since it can literally eat every other species, it promptly does then starves to death itself. A handful of species could survive by luck, and the microorganisms would also survive. (I seriously considered doing this, since there are more species in the oceans then the amount that could actually be supported)
You're kidding me right? Thats gotta be one of the most ridiculous things i've ever heard. Ocean ecologies work way different than land-based ones. In fact, there aren't enough species in Sagan 4's oceans as it is.
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Hydromancerx
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« Reply #8 on: May 23, 2008, 06:33:34 AM » |
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Also the oceans look like they have more species because they have more microbes than than land currently.
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OpDDay2001
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« Reply #9 on: May 23, 2008, 08:09:55 AM » |
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Also the oceans look like they have more species because they have more microbes than than land currently.
Still, if he toned down the effects, it could be possible on land biomes. Something like a swarm of Locusts happening here on Earth.
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Neoskel
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« Reply #10 on: May 23, 2008, 08:20:41 AM » |
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Well yes, the land version makes perfect sense to me, but the sea version doesn't unless it targets a certain niche or something.
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 "Stop the world! I wanna get off."
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NinthMusketeer
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« Reply #11 on: May 23, 2008, 10:41:55 AM » |
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Sorry, I ment to say too many large species. The ocean ecosystems are top-heavy, the amount of production possible on the open ocean is very low regardless of how many producers you have.
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 Want me to make a species of your choice? Check out the "Internet Games Forum" thread in the Tidepool section!
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Maineiac
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« Reply #12 on: June 02, 2008, 01:00:36 PM » |
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why can't Super Tsunamis also affect the local biomes close to the coast? because tsunamis usually become their best when they hit the beaches.
and can creatures that can swim also avoid Super Wildfires besides fireproof creatures?
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« Last Edit: June 02, 2008, 01:25:11 PM by saganmaineiac »
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Raptor
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« Reply #13 on: June 02, 2008, 01:43:05 PM » |
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I wonder if we had a megatsunami, and it managed to fill in a valley inland to make a new lake biome somwhere. Maybe a small asteroid impact in the ocean, enough to flood large areas but not enough to cause a mass extinction.
Similarly, we could have a cliff fall into an existing lake, changing the layout of that lake.
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Hydromancerx
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« Reply #14 on: June 02, 2008, 04:34:43 PM » |
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Both of those would but not enough to change the map i think.
Also in general things like tsunamis kill a lot of things but never actually cause things to go extinct. Unless they are already at the brink of extinction where this was the last straw.
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