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News: Sagan 4 -- An alien planet ecosystem project -- Administrator -- Moderator -- Sagan 4 Team
 
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Author Topic: video games you want to happen.  (Read 2040 times)
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Hydromancerx
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« Reply #15 on: April 22, 2012, 10:49:23 PM »

I am not sure if there is enough diversity at the time the Sagon lived.
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jlind11
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« Reply #16 on: April 23, 2012, 04:50:25 AM »

I looked in Darwin Chapparal at that time and there is WAY more than enough species for the first levels (~40 species in that biome). The only problem I have now is figuring out anatomy of the different taxonomic groups, since alot of the game will be carving materials and items out of hunted flora/fauna.
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« Reply #17 on: April 25, 2012, 04:56:41 PM »

I would love to see a Spore 2 that allows you to actually technologically advance, have branches on the tree of life, and way to many other changes to list.  All in all, it'd probably take several computer systems made of quantum computers in order to run it because of all of the variables and such.
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« Reply #18 on: April 25, 2012, 06:52:13 PM »

Ya never know. With the way the field's developing it could be possible. Plus you could have the evolution of your planet tie into your choices, and give the program instructions on how to work with what you do in terms of specialization.

Ex. You make a cell with a spine. The computer then takes your template and then makes a new cell species with lots of spines arranged radially, and another species that has one really big spine for offense.

But one thing at a time, let's get back to my game idea. If anyone is intersted in giving the Sagons their own story, please approve. I won't post any concept art until I get at least 4 approves (or if Hydro asks nicely Grin)
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« Reply #19 on: April 29, 2012, 04:55:41 AM »

I approve Smiley And willing to help out in any way possible
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'If our long-term survival is at stake, we have a basic responsibility to our species to venture to other worlds' -Carl Sagan
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« Reply #20 on: May 07, 2012, 03:52:04 PM »

A game where you get to make giant monsters on an editor similar to spore. You could then make special powers for your monster and classify it in a certain group. You could then create a city based on your liking on a similar editor, so you could make a gloomy cloudy big city, or a coastal village. City size would be chosen by the player. If you wanted you wouldn't have to make a city, and you could just live in an ocean trench, a volcano or other similar environment. You would control the monster and either become a dreaded threat, a savior, or be worshiped. You could then visit procedurally generated versions of other players cities. You can encounter player created monsters and either fight them, join them in attacking the city, or help defend their city. I am not sure what you would upgrade with a monster, but powers are probably the main choice.

I think this game would be tough to make, but I would buy it. If it did exist I would make a gigantic silver-blue bird-like reptile similar to an archeopteryx. It would spew a high powered silverish white ray of ultra-cooled breath that erodes at an enemies body or buildings. It could lower temperatures as it flies overhead. It could also create ice shards by flapping its wings.

What kinds of monsters would the rest of you make and what challenges do you think would be if Maxis tried to make this game.

I would make an amphomorphus blob which can absorb anything, and can light itself on fire.
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« Reply #21 on: May 08, 2012, 07:39:45 PM »

A game where you get to make giant monsters on an editor similar to spore. You could then make special powers for your monster and classify it in a certain group. You could then create a city based on your liking on a similar editor, so you could make a gloomy cloudy big city, or a coastal village. City size would be chosen by the player. If you wanted you wouldn't have to make a city, and you could just live in an ocean trench, a volcano or other similar environment. You would control the monster and either become a dreaded threat, a savior, or be worshiped. You could then visit procedurally generated versions of other players cities. You can encounter player created monsters and either fight them, join them in attacking the city, or help defend their city. I am not sure what you would upgrade with a monster, but powers are probably the main choice.

I think this game would be tough to make, but I would buy it. If it did exist I would make a gigantic silver-blue bird-like reptile similar to an archeopteryx. It would spew a high powered silverish white ray of ultra-cooled breath that erodes at an enemies body or buildings. It could lower temperatures as it flies overhead. It could also create ice shards by flapping its wings.

What kinds of monsters would the rest of you make and what challenges do you think would be if Maxis tried to make this game.
I had an idea like this once, but you would just pick a location on the planet instead of creating one, it would be with cryptids instead of monsters, and you would get points for keeping your cryptid well hidden, killing other cryptids and animals, etc. One of my ideas was a crow-like creature that lives in New York City, and the only difference between it and a crow would be that the cryptid could fly at supersonic speeds and is able to shoot a sonic sonic blast from it's mouth.
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shachonianX
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« Reply #22 on: March 08, 2013, 04:11:52 PM »

A game where you get to make giant monsters on an editor similar to spore. You could then make special powers for your monster and classify it in a certain group. You could then create a city based on your liking on a similar editor, so you could make a gloomy cloudy big city, or a coastal village. City size would be chosen by the player. If you wanted you wouldn't have to make a city, and you could just live in an ocean trench, a volcano or other similar environment. You would control the monster and either become a dreaded threat, a savior, or be worshiped. You could then visit procedurally generated versions of other players cities. You can encounter player created monsters and either fight them, join them in attacking the city, or help defend their city. I am not sure what you would upgrade with a monster, but powers are probably the main choice.

I think this game would be tough to make, but I would buy it. If it did exist I would make a gigantic silver-blue bird-like reptile similar to an archeopteryx. It would spew a high powered silverish white ray of ultra-cooled breath that erodes at an enemies body or buildings. It could lower temperatures as it flies overhead. It could also create ice shards by flapping its wings.

What kinds of monsters would the rest of you make and what challenges do you think would be if Maxis tried to make this game.

I would make a giant seal with psychic powers.
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